Armor Abilities
Promethean Vision:
Allows the user to see through walls, Has visual representation on the Spartans helmet, can be heard by careful listeners. Is rumored that is can be seen 'pulse' out on your motion trackers.
Thruster Pack:
Give the user a quick burst of speed in what every direction they are moving. Useful to evade damage or to put an opponents shots off target.
Hologram:
Sends out a holographic representation of your spartan. Highly believable in Halo 4. Used for distracting an enemy for a split second.
Jet Pack:
More like a vertical thruster pack. Will get you from A-B vertically with ease. Nerfed compared to the Reach version.
Hard-light shield:
Based on Promethean technology, the shield will protect your from oncoming enemy fire but will slow your movement down. You will still be vulnerable from the back and sides. A well placed grenade can damage or kill you.
Active Camouflage:
This AA will make you invisible for a short period of time. Crouching will yield the best results. Useful of hiding from enemies at a distance or for scouts who wish to observe the enemy without being spotted easily.
Auto-Sentry:
The Auto-sentry is a device which take a few second to arm, but once on the field will provide a small advantage in 1v1 encounters. The sentry can be destroyed easily and doesn't work well against vehicles. The sentry will also be destroyed when you die.
Regeneration field:
Takes a few seconds to arm but when activated will produce a small green 'bubble' which will regenerate your shields. It will not recharge them any faster but will automatically regenerate them even if they were just put down.
Allows the user to see through walls, Has visual representation on the Spartans helmet, can be heard by careful listeners. Is rumored that is can be seen 'pulse' out on your motion trackers.
Thruster Pack:
Give the user a quick burst of speed in what every direction they are moving. Useful to evade damage or to put an opponents shots off target.
Hologram:
Sends out a holographic representation of your spartan. Highly believable in Halo 4. Used for distracting an enemy for a split second.
Jet Pack:
More like a vertical thruster pack. Will get you from A-B vertically with ease. Nerfed compared to the Reach version.
Hard-light shield:
Based on Promethean technology, the shield will protect your from oncoming enemy fire but will slow your movement down. You will still be vulnerable from the back and sides. A well placed grenade can damage or kill you.
Active Camouflage:
This AA will make you invisible for a short period of time. Crouching will yield the best results. Useful of hiding from enemies at a distance or for scouts who wish to observe the enemy without being spotted easily.
Auto-Sentry:
The Auto-sentry is a device which take a few second to arm, but once on the field will provide a small advantage in 1v1 encounters. The sentry can be destroyed easily and doesn't work well against vehicles. The sentry will also be destroyed when you die.
Regeneration field:
Takes a few seconds to arm but when activated will produce a small green 'bubble' which will regenerate your shields. It will not recharge them any faster but will automatically regenerate them even if they were just put down.